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FDN 5420: Hypermedia in Education

Session 2: Linear vs. non-linear learning environments

Defining Hypermedia
We've started a good conversation on the discussion board so far.  Let's spend some time first thing today talking a bit more about our definition of what hypermedia is.  For example, is there a definition of hypermedia that doesn't include "tool?"  What about hypermedia as a process?  

Case studies
Last time, we perused the Casenex (http://www.casenex.com) environment.  Let's return today and actually do a case analysis.  As we do so, be thinking about if/how this approach to using hypermedia might be useful to you with your students.   

Go to the Casenex website and, in your groups, read the case titled "One of Those Days."  As a group, make a list of the most important issues you see.  Be prepared to share your list of issues with the class.  Also, think about which perspectives are important to consider, related to the issues you see.  Again, be prepared to share and discuss.

If you haven't done so already, make sure you visit the "Analyzing Cases" link in the "Help" section of Casenex, to get a sense of one way to analyze cases.  For more info, read this chapter from a book about using cases to gain professional knowledge ( http://www.casenex.com/casenex/bronackMcNergney.pdf )

Here are a few, what I call, "cases for kids."  These are content-based cases (in this case, science) that allow students to engage in content exploration through a story-based approach.

Lenny Learns His Lesson - And So Does Steve. - This is a case for kids designed to help students master specific content.  Evaluate this case and consider how this approach to using hypermedia in a learning environment might impact the goals and outcomes, therein.

Forces of Attraction - Another case 


 FrontPage
This afternoon, break into groups and begin working on FrontPage.  I will give you a username and password to use to access the course webspace - you can use this to practice and to store your websites.  http://vygotsky.ced.appstate.edu/mcDowell .


Check out the following pieces of software for creating non-linear learning environments - either web-based or stand alone:

  1. Quandry (http://www.halfbakedsoftware.com) - creates “Action Mazes”

  2. Impatica for Powerpoint (http://www.impatica.com/products/imp4ppt/) – exports Powerpoint presentations  to the web

  3. Interactive Video Technologies’ “HotFoot” (http://www.ivtweb.com/default.htm) - same as above

  4. Exam Builder (http://www.exambuilder.com/) - build and host web-based exams

  5. Quiz Studio (http://www.quizstudio.com/demo/index.html) - build interactive web-based quizzes

  6. Dazzler Max (http://www.dazzler.net) - create interactive web-based CBT without scripting, etc.

  7. ReadyGo (http://www.readygo.com/) - creates interactive web-based training without scripting, etc.

  8. ToolBook (http://home.click2learn.com/en/toolbook/index.asp) - from click2learn, Toolbook creates stand-alone (CD-ROM) or web-based training.

  9. RapidBuilder – (http://www.xstreamsoftware.com/) - build web-based or stand-alone demos of software

  10. Blackboard – (http://coursesites.blackboard.com) - host web-based learning environments – includes document upload, announcements, discussion groups, chats, and student tracking.

 


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