FDN
5420: Hypermedia in Education
Session 2: Linear vs.
non-linear learning environments
Defining Hypermedia
We've started a good conversation on the discussion board so far.
Let's spend some time first thing today talking a bit more about our definition
of what hypermedia is. For example, is there a definition of
hypermedia that doesn't include "tool?" What about hypermedia as
a process?
Case studies
Last time, we perused the Casenex (http://www.casenex.com)
environment. Let's return today and actually do a case analysis. As
we do so, be thinking about if/how this approach to using hypermedia might be
useful to you with your students.
Go to the Casenex website and, in
your groups, read the case titled "One of Those Days." As a
group, make a list of the most important issues you see. Be prepared to
share your list of issues with the class. Also, think about which
perspectives are important to consider, related to the issues you see.
Again, be prepared to share and discuss.
If you haven't done so already, make
sure you visit the "Analyzing Cases" link in the "Help"
section of Casenex, to get a sense of one way to analyze cases. For more
info, read this chapter from a book about using cases to gain professional
knowledge ( http://www.casenex.com/casenex/bronackMcNergney.pdf
)
Here are a few, what I call,
"cases for kids." These are content-based cases (in this case,
science) that allow students to engage in content exploration through a
story-based approach.
Lenny
Learns His Lesson - And So Does Steve. - This is a case for kids designed to
help students master specific content. Evaluate this case and consider how
this approach to using hypermedia in a learning environment might impact the
goals and outcomes, therein.
Forces
of Attraction - Another case
FrontPage
This afternoon, break into groups and begin working on FrontPage. I
will give you a username and password to use to access the course webspace - you
can use this to practice and to store your websites. http://vygotsky.ced.appstate.edu/mcDowell
.
Check out the following pieces of
software for creating non-linear learning environments - either web-based or
stand alone:
-
Quandry
(http://www.halfbakedsoftware.com)
- creates “Action Mazes”
-
Impatica
for Powerpoint (http://www.impatica.com/products/imp4ppt/)
– exports Powerpoint presentations
to the web
-
Interactive
Video Technologies’
“HotFoot” (http://www.ivtweb.com/default.htm)
- same as above
-
Exam
Builder (http://www.exambuilder.com/)
- build and host web-based exams
-
Quiz
Studio (http://www.quizstudio.com/demo/index.html)
- build interactive web-based quizzes
-
Dazzler
Max (http://www.dazzler.net)
- create interactive web-based CBT without scripting, etc.
-
ReadyGo
(http://www.readygo.com/) - creates
interactive web-based training without scripting, etc.
-
ToolBook
(http://home.click2learn.com/en/toolbook/index.asp)
- from click2learn, Toolbook creates stand-alone (CD-ROM) or web-based
training.
-
RapidBuilder
– (http://www.xstreamsoftware.com/)
- build web-based or stand-alone demos of software
-
Blackboard
– (http://coursesites.blackboard.com)
- host web-based learning environments – includes document upload,
announcements, discussion groups, chats, and student tracking.
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