Character Sketcher
Your job is to sketch one
of the following characters: Digory, Polly or Uncle Andrew
Discussion Director
Your job is to ask 5 questions,
the answers to your questions and the page and paragraph where the answers
are to be found (if possible). Ask the following:
• 1 Prediction Question
• 1 “Thinking” Question
• 2 Cause/Effect Question
• 1 Fact
Passage Picker
Pick 4 passages that exhibit
the following
• 2 Descriptive
• 1 Figurative language
• 1 On your own
Word Wizard
Your job is to complete your
role sheet the following words:
• Humming: page 13, paragraph
2
• Pantomime: page 14, paragraph
5
• Bureau: page 20, paragraph
6
• Harp: page 22, paragraph
3
Investigator
Uncle Andrew claimed that
the material that he used to create the traveling rings was from the island
of Atlantis. Your job is to investigate, either online or in the library,
the lost island of Atlantis. http://www.activemind.com/Mysterious/Topics/Atlantis/index.html
Find an article that you can share with your group, which provides a history of the island.
You may consider answering the following questions:
Where was the lost city?
When did it exist?
Who were the inhabitants?
Why did people choose to live there?
What happened to the island?
What are
some characteristics of the environment?
Examples of the Jobs for
Section I
Discussion Director
1. Cause/Effect:
Polly was transformed to another
world. What caused her to leave this world?
Answer: She picked up one of Uncle Andrew’s yellow rings. Page 17, Paragraph 6
2. Opinion:
What do you think Polly is
experiencing in the other world?
3. Prediction:
Do you think Uncle Andrew
will receive a punishment for tricking the children?
4. Cause/Effect:
Why was Digory crying when
Polly met him?
Answer: He had to move to London and his father was away and his mother was sick. Page 5, Paragraph 2
5. Fact
Lucy saw some beautiful rings
in Uncle Andrew’s office. What were the colors of the rings?
Answer: The rings were either
yellow or green. Page 13, Paragraph 1
Passage Picker
1. Page 13, Paragraph 1
2. But what/her mouth
3. Descriptive
4. This passage is descriptive
type of passage because it describes the appearance of the magical rings.
5. What is significant about
the different colors of the rings?
6. This passage gives a strong
physical description of the rings. This description is important since
the rings seem to play a vital role in the remainder of the story.
1. Page 14, Paragraph 5
2. The high/Uncle Andrew
3. Figurative language
4. This passage is an example
of both a figurative language passage and a passage of foreshadowing. The
line “like a pantomime” is an example of a simile, which makes this a figurative
language passage. The passage shows foreshadowing by giving the reader
the impression that Uncle Andrew may be like a “demon.”
5. Do you think this description
of Uncle Andrew’s appearance will actually correlate with Uncle Andrew’s
behavior?
6. The author included this
passage in the story to provide the reader with an apprehensive attitude
towards Uncle Andrew.
1. Page 23, Paragraph 6
2. Only dust/like fireworks
3. On your own
4. This passage is informative,
because it tells the reader about the magical material that was used to
create the rings.
5. What would you have done
if you had found a box that contained dust?
6. The author included this
passage to explain to the reader of the magic that is obtained in the rings.
1. Page 28, Paragraph 5
2. They only/dropping it
3. Descriptive
4. This passage is descriptive,
because it explains to the reader how the magical rings must be used in
order to work.
5. Do you think that Digory
may accidentally touch a ring when he is not meaning to touch a ring?
6. The author included this
passage in the story to explain to the reader the directions of using the
magical rings.
Character Sketcher
Uncle Andrew
Character Traits
1. Wily
Page 26, paragraph 3 and 4
Uncle Andrew was wily when he sends Polly into a different world without providing her with the means to return to her world.
2. Mysterious
Page 6, paragraph 3
Uncle Andrew was mysterious, because his sister would not allow him to speak to Digory and he spent the majority of his time in his forbidden study.
3. Intelligent
Page 18, paragraph 7
Uncle Andrew showed his intelligence by creating a ring that could transfer people into a New World.
Character Goal:
Uncle Andrew’s goal is to discover new worlds, but he did not want to personally do any of the exploring
Problem:
Uncle Andrew’s problem is he has to depend on children to provide him with the information that he desires.
Solution or Possible Solution:
A possible solution to Uncle Andrew’s problem is that the children do exactly what he wants and safely bring back to him the information that he craves.
Word Wizard
1. Harp, page 22, paragraph
3
2. “How do you harp on that!”
3. Verb, to stick with or
continue to think about
4. Verb, to continuously dwell
on a subject
5. This word shows the apathetic
attitude that Uncle Andrew has towards Polly’s disappearance.
1. Humming: page 13 paragraph
2
2. “There was a faint-a very,
very faint-humming sound.”
3. Verb, a buzzing sound
4. Verb, making a buzzing
or speech sound
5. This word provides the
reader with a feel of the power that these magical rings possess.
1. Pantomime: page 14, paragraph
5
2. “like a pantomime demon
coming up out of a trapdoor”
3. Noun, expression
4. Noun, expression created
by only bodily or facial movements.
5. This word not only shows
what Uncle Andrew looked like in the study, but this descriptive word is
foreshadowing the true character of Uncle Andrew.
1. Bureau: page 20, paragraph
6
2. “ It was only a few days
before her death that she told me to go to an old bureau in her house….”
3. Noun, dresser or chest
of drawers
4. Noun, chest of drawers
5. Uncle Andrew found the
material, to create the magical rings, in a secret drawer in a bureau.
This tells the reader of the importance and power that this material obtains,
since it was hiding in a bureau.
Investigator
The Story of Atlantis